Random Guys, Small Fries - Minor Update - v1.0.40

Bonelords · build 21204030 · published

On SteamNotes only · this build shipped before we watched the app

A second update has hit the depot today! Some quality of life, and changes to the new Septagon Summoner Skeletons! Didn't have time to go in again and get a new screenshot, so here is a drawing to show the changes...

Patch Notes:

  • When changing your keybindings for mouse and keyboard, these changes will persist between different runs now.

    • Still does not save preferences or for Controller, since controllers can have different layouts, hence changing the defaults breaking everything. Looking into setting up some kind of profile system to allow for different setups.

  • Septagon Summoner Skeletons have been changed a bit.

    • They now appear as slightly large, instead of slightly small.

    • Projectiles are now faster, more gravity-prone, and deal more damage.

    • They now have 110 HP, up from 80 HP.

    • The shot angle that they shoot from is now more upward typically. This results in a fun arcing of the shots. They also shoot further away from the player, acting as a backline unit.

  • Various smaller enemy projectiles are now of a randomized size (90% - 110%).

  • All non-boss enemies now have a 10% chance to be small, and also have a 10% chance to be large.

    • Small enemies have 10% less HP, but tiny hands can do +15% structure damage.

    • Large enemies have 10% more HP.

    • Effect is subtle, but helps to add some visual variety.