Unofficial Early Access - Time Avarice V2

major update

Rogue Orbit · build 21182815 · published

On SteamNotes only · this build shipped before we watched the app

Hello everyone! It's been a very long time.

As anticipated a few days ago, I've decided to completely remake the game with a more focused view on its game design and what I want it to be.

While Steam restrictions prevent a return to 'Early Access,' this build features more content and polish than ever before. I am confident in releasing it now because it is stable and enjoyable—after many hours of personal playtesting, it is truly becoming the kind of game I love to play.

As originally anticipated, here's a summary of the things already in:

  • Enemies: The old crystals are gone; replaced by new enemy types.

  • A Boss Fight!

  • Traversable Map

  • New Controls

  • New Powerups

  • New Ships

  • Entirely New Original Music

  • Overhauled UI, Menus, Sounds, and Graphics

  • Massive Optimization: The game is a lot lighter

And here are the things I am currently working on:

  • More Enemies.

  • More, better music

  • Achievements - Currently everything is unlocked for testing but later on powerups will have achievement requirements

  • More Powerups

  • General Optimization & Bugfixes

If you feel like playing the original, I've placed the original build of the game in another branch so it's a matter of going into Beta and selecting the o.g. version:

I'll be releasing stable builds on the default branch regularly with some patch notes but do expect some bugs or lack of optimization when things get busier/crazy.

Thank you so much for your support!

Nacho

Unofficial Early Access - Time Avarice V2 · Rogue Orbit build 21182815 · SteamPeaks