Lost Eidolons: Veil of the Witch · build 21126261 · published
Hello, Tacticians!
If you enjoyed the Ver. 1.2 patch teaser, now is the time to get even more excited with the full patch notes! We hope you enjoy the new features and the improvements brought in this patch. Once everything looks nice and stable, we will be working on future items, as well as additional improvements. Please keep the feedback and support coming!
PT: Dec 10, 2025, 3 PM
ET: Dec 10, 2025, 6 PM
CET: Dec 11, 2025, 12 AM
CST: Dec, 11, 2025, 7 AM
KST: Dec 11, 2025, 8 AM
Here are some of the changes within version 1.2.12 that we’ve made to the game:
Added the new Morale Boost system
Characters who did not participate in expeditions have a chance to gain a 2-tiered buff: Ambitious and Enthusiastic
Ambitious buff
Obtain a class skill at the start of the expedition
Gain increased combat stats
Enthusiastic buff
Obtain an upgraded class skill at the start of the expedition
Two starting skills are upgraded
Gain increased combat stats
Added the Talent Skill system
Added 2 new Talent passives for each character
Talent passives are included in the skill card pool
Added the Blessed Relic system
Relics now have a chance to be given as an upgraded version as Blessed Relics
Blessed Relics provide enhanced effects
Added the Relic Exchanger item
Relic Exchanger replaces a relic with another random relic
Relic Exchanger can be purchased from the shop
Added audio/visual effects for some passive skills when they trigger
Changed the “Random” encounter to “Chaos” encounter
Added relevant new encounter events
“Chaos” encounters are not bound to specific rewards, meaning they could give rewards normally unavailable from Forked Road encounters
Blessed version of “Chaos” encounters will give an additional reward based on dice roll
Shortened some combat scenarios by reducing the number of enemies and combat dialogue lines
Reduced text and selection steps for certain encounters, especially when you are seeing them multiple times
Temporary allies now also receive various effects
Altar of Fire upgrades (including Greater Blessing effects) now apply to temporary allies as well
“Wear and Tear” and “Unbalanced Diet” trial effects now apply to temporary allies as well
Unguardable attacks will no longer be guarded even if the enemy unit has a guaranteed Guard chance
Improved audio/visual effects for Greater Blessings (sword, spear, and bow) from the Altar of Fire
Relic encounters now have a chance to grant a piece of the staff relic
Combined the “Partnership Points” encounter and the “Blessed Signs” encounter
Rewards have been adjusted accordingly
The Workshop now unlocks alongside Chamber of Trials, instead of after beating a Trial expedition
It is now possible to craft an accessory as soon as you unlock Trials, with the Mana Core given for free
When scrolling through the combat menu, the cursor now cycles in a loop instead of ending at the first/last option
Controllers now have dedicated hot keys for “Swap Weapons” and “Wait”/“Defend” commands
Fixed the issue where the Tree of Life’s interaction icon showed on incorrect tiles, if it was moved by the Behemoth’s "Crashing Ram" skill
Fixed the issue where the "Counterstrike" effects were not properly applied under certain conditions
Fixed the issue where certain non-combat events did not appear
Fixed the issue where the "Blade of Balance" item would get discounted if the "Conspirator's Ring" relic was acquired from the shop; "Blade of Balance" cannot be discounted
Fixed the issue where you could not assign a key for custom "Rotate Battlefield" keybind, if the same key was assigned in a previous attempt that timed out before completing
We appreciate everyone who reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our Steam discussion boards or our Discord server.