Horripilant · build 21079541 · published
[Playtest] Tons of new room to explore, with new ways to boost your stats. Most of the game (except the final boss encounter, and story-related dialogue for the people you meet along the way)! Head in the dungeon, drop some items and get exploring!
Traditional Chinese
7 new skills have been added to the rebirth tree!
Resource Allocation [Unlock]
Lets you transfer production from one material to another.
Resource Optimization
Increases the percentage of material production on transfer.
Quick Thinking [Unlock]
Each time the helmet gets reset, lower speed cap by 0.01s, up to a max speed of 0.05s/attack.
Multiple Hits
Increases the chance of hitting multiple manual hit points at once when clicking a hit point.
Greater Combo
Increases the amount of manual hit points that are triggered on multiple hit.
Powerful Strikes
Multiplies the damage dealt on hit from a manual hit.
Proactive
Increases the additive chance that manual hit points will spawn each second.
Now showing a pop-up when opening the game after getting jumpscared.
[CONVENTION BUILD] Updated the idle trailer.
Manual hits now display if they’ve hit or not by recoloring themselves, and they also animate out.
Now checking the current size of the game window and lowering the resolution of the game if it exceeds the resolution of the monitor it’s currently playing on.
Now preventing the user from selecting a higher resolution than the screen they’re playing on.