Hotfix 6#

Lost In The Backrooms: Day 100 · build 21059277 · published

On SteamNotes only · this build shipped before we watched the app

Today we have new improvements to the game !

  • Poolrooms revamped

  • Sanity drain rate decreased by 30%

  • Made level 37.1 brighter

  • Made Hydrolitis plague in level 37.1 more recognisable

  • Made flashlight brighter, we added a better texture and the flashlight it's better overall

  • Added new crouch system

And bug fixes of course:

  • Fixed portal sound in level The end starting at 22 vhs tapes instead of 23

  • Limited Global illumination to very high because of artifacts and visual bugs when set to ultra

  • Fixed anti-aliasing method resetting

  • The poolrooms revamp also includes lighting fixes, smoother map and better graphics.

  • Other fixes that i don't remember right now

What are we doing for the next medium sized update:

We are going to add 3 new levels in normal mode, liminal mode and multiplayer, the levels are:

  1. Level 3 "Electrical station" Good state of development and it's near to be finished

  2. Level 4 "The office" Start of development (ambience and lighting)

  3. Level 6.1 "Silvia Subterraneus" Already made the map, we have to adjust the borders , to add an objective and to add an entity

After the patch we can finally take our time just to work on the next update and we don't have to fix old levels meanwhile

Hotfix 6# · Lost In The Backrooms: Day 100 build 21059277 · SteamPeaks