Patch 1.05

Skirmish Mayhem · build 21045887 · published

On SteamNotes only · this build shipped before we watched the app

Gameplay changes

  • Adjusted Nightmare difficulty across various levels.

  • Regen no longer rounds up.

  • Firerate and Power CDR are now additive.

  • Tikbalang's minion spawn cooldown decreased.

  • Tikbalang portal now increases your unit cap by 1 each use.

  • Hovering over tech-tree buttons now displays the cost without having to click on it.

Fixes

  • Optimized mesh explosions.

  • Optimized hit effects.

  • Fixed visuals for the Virid railgun.

  • Plains of Despair - fixed cooldown for Pontifex Sanctul being wrong.

  • Fixed issues of movespeed slows not working on the player.

  • Fixed visual effects on homing weapons.

  • Hatun Core - fixed navmesh issues.

  • Fixed some targeting issues.

  • Improving wave spawning mechanics.

  • Fixed tooltips displaying the wrong unlock requirements in the level menu.

  • Fixed being able to move Mutas tentacles.