Hey folks!
A small 1.1.1 hotfix just went live addressing a few issues and tightening up card behavior. Here’s what’s changed:
Cards
Vengeful Spirit no longer damages heroes
Fixes
Fixed a bug where Final Breath summons wouldn’t trigger if the board was full
Updated several cards to hide interaction arrows when no valid targets are available
Fixed auras not reverting their effects on death when the card was frozen
Resolved an issue where dead cards could still execute non–Final Breath effects
Fixed Windowed mode not working properly on some monitors
We also plan to release a larger patch before the end of the year, including a balance pass on bosses and a review of under- and over-used cards.
Thanks for the reports, and keep the feedback coming!