Patch 8 – Build n° 115,959

Daimon Blades · build 20969048 · published

On SteamNotes only · this build shipped before we watched the app


Hey everyone,We hope you've been enjoying the new content: We're back with another patch that addresses multiple engine-related crashes, and focuses on gameplay and visual improvements (plus a brand new audio battle theme out of the oven).


📢 Patch 8 – Build n° 115,959


Gameplay & Combat

  • Adjusted attack speeds and combos for Berserker, Swordman, and Slicer.

  • Fixed parry issues with unstoppable NPC capacity. 

  • Unbreakable NPC capacity removed (player’s parry was not breaking their attack)

Visuals & Animations

  • Dead king of the Giants’ tornad VFX polished and optimized.

  • Updated Berserk BigSword/BigAxe animations and body simulation.

  • Removed homing on some NPC when leaping.

Audio

  • New Battle Theme 4 assets and improved mix.

  • Pause in menu is also pausing the sounds

World & Biomes

  • Fixed some shadow issues on graveyard.

UI & Systems

  • Steam virtual keyboard added for redeem codes.

Stability & Engine

  • Various crash fixes related to shader, physical animation, particles, movie scene….

We’re continuing to monitor feedback and reports closely — thanks again for your support!We hope that this patch brings a better, more stable experience for all. Please consider leaving a review on Steam, it means the world to us!

Patch 8 – Build n° 115,959 · Daimon Blades build 20969048 · SteamPeaks