Shaking Up The Meta!

The Lost Glitches · build 20936590 · published

On SteamNotes only · this build shipped before we watched the app

We’ve been deep in the data mines, watching replays, and listening to your feedback. It was time to tune the engine. We noticed some strategies were a little too dominant, while some cards weren't getting the love they deserved. This patch addresses cost efficiencies, adjusts health & power, and refines key mechanics to make every turn feel meaningful.

Here is the breakdown of the changes:

Cards

  • Awakened Sleeper Cell: Stats increased from 5/4 to 5/6.
  • Bodyshield: Cost increased from 1 to 2. Effect changed from "Sacrifice an ally in order to play this. Stop Software with Instillation required" to "Sacrifice an ally in order to play this. Stop any Software."
  • Capy Engineer: Cost reduced from 4 to 3.
  • Colour Augmentor: Stats increased from 0/2 to 3/4.
  • Ctrl-Z: Cost reduced from 3 to 2, but now requires Installation.
  • Ctrl-A Ctrl-Z: Cost increased from 1 to 2.
  • Death's Harvest: Cost reduced from 3 to 2.
  • Dual Mines: Cost reduced from 3 to 2.
  • Firewall Tank: Stats adjusted from 2/4 to 0/4; Cost reduced from 4 to 2.
  • Income Tax: Cost reduced from 2 to 1.
  • Lead Farmer: Stats adjusted from 5/3 to 3/6; Activated Ability cost reduced from 3 to 2.
  • Leafmane Crowstorm: Stats adjusted from 5/6 to 4/6; added Extraction.
  • Massive Deity: Stats adjusted from 5/20 to 4/20; Removed Overflow.
  • Mischievous Imp: Stats adjusted from 3/5 to 3/4; Cost reduced from 3 to 2.
  • Negate: Cost reduced from 4 to 3.
  • Radical: Stats increased from 2/1 to 2/3.
  • The Seer: Effect updated for clarity and balance: "Whenever you look at exactly one card, you may take damage equal to its energy cost to initialise it."
  • Shaman Harvester: Stats adjusted from 2/3 to 1/2; Cost reduced from 3 to 2; added Extraction.
  • Sky Guardian: Stats adjusted from 1/5 to 2/3.
  • Spirit Forager: Stats increased from 3/3 to 3/4; added Extraction.
  • Succubus: Stats adjusted from 1/2 to 1/5.
  • Tree of Life: Added Extraction.
  • Vaccinator: Cost reduced from 3 to 2.
  • Vampyr: Stats increased from 3/2 to 3/4.
  • Viper Virus: Stats increased from 1/2 to 1/3.
  • Wind down: Healing increased from 3 to 4.

Skills

  • Backtrack Blast: Cost reduced from 6 to 5.
  • Complete Erasure: Cost increased from 5 to 7.
  • Mercy Killing: Cost reduced from 8 to 7.
  • Provoke: Cost increased from 4 to 6.
  • Reboot: Cost increased from 8 to 9.
  • Salute: Cost reduced from 6 to 5.
  • SuperZap: Cost reduced from 10 to 8.
  • Zap: Cost reduced from 7 to 6.