Demonschool · build 20904863 · published
Thank you for playing Demonschool! We have been diligently checking the bug thread on the Steam forum, as well as issues reported in our Discord. Many of these reported issues have now been addressed in today's patch (or in earlier hotfix patches). If you stumble upon a bug, please let us know about it! This patch is now LIVE! on Steam, and will be coming to consoles that we can rapidly patch on Monday next week.
Windows: v1.0.433
macOS: v1.0.434
Linux/Steam Deck: v1.435
Steam Build ID: 20904863
Commit Hash: 2503ce4a9c
Date: 2025/11/22
Added an icon to the Profiles screen that shows if a relationship connection is on hold because of a progress lock (meaning, you can't play the next connection quest because it is gated behind story progression)
Actually turn off the TV in Karaoke if you fail
Week 6 - Updated the flame arch VFX in the boiler room so the fireballs can no longer vanish before hitting the lava
Made it more obvious when the map screen's location list is scrollable
Fixed a typo in credits & added missing Japanese LQA credits
Intro video volume level is now affected by the Music volume setting (but clamps to a minimum of 20 so they will always play back some level of audio)
Fixed a softlock in the abilities menu when trying to assign an ability to a student who already has two assigned (Spanish localisation only)
Fixed the lighthouse shrine vanishing in some later shrine events
You no longer lose the chance to do karaoke or cooking if you back out of the companion picker screen
Fixed a rare edge case when removing unused characters from the world. (the 'talking to primrose in wk5 monday morning crashes the game after moving to two other locations' bug)
Fixed a softlock in Mercy’s lvl 3 Connection quest
Stopped incorrectly named SFX play commands from crashing the game
Week 11 Friday night - NPC students now have the correct portrait
Fixed battle music sometimes being silenced when restarting a battle
Week 9 - Fix for edge case where the skeleton boss could summon a grunt and a red demon in such a way that they attempt to walk on the same tile at the same time
Fix for action phase hanging when using Ti's special across exactly one tile with Push Friends equipped
Mercy is no longer unable to perform a special attack when she doesn't have a companion equipped
Fixed a softlock when unlocking some stat-driven achievement on Steam (for example, One-Two punch)
Fixed a softlock when trying to play shake sfx when talking to NPCs on computers with operating systems set to some European languages, like Polish or French
Ensure 1080p is always a selectable resolution
Added missing progress locks to some of Pangxie & Varka’s connection quests