v113 Patch Notes

Skyformer · build 20901279 · published

On SteamNotes only · this build shipped before we watched the app
  • Make the Resource Detector use Charged Gems instead of Super Charged Gems.

  • Make the building placement algorithm be less strict on the slope of the terrain and nearby object collisions.

  • Make base doors require silicon instead of steel.

  • Fix bug where buildings can stay highlighted after modifying drone routes.

  • Smooth out some terrain.

  • Make the red effect on the screen when low on charge less intense and appear at a lower charge level.

  • Some extra buffer time before death when out of charge.

  • Change the default FOV to 102 instead of 96.

  • Fix bug where highlighting effect on iron in tutorial had a graphical glitch.

  • Fix bug where reloading a different save crashed.

  • Fix bug that rarely crashed game while terraforming.