ES2: Room Editor Hotfix #2

Escape Simulator 2 · build 20754297 · published

On SteamNotes only · this build shipped before we watched the app

We’ve just released a new hotfix (v17073) focusing on the room editor.

We also worked on improving stability, fixing several editor issues, and introducing a few new features for the Builders. Thanks to everyone reporting bugs and sharing feedback, it really helps us make the game better with each patch.Btw the Build-a-room competition is still live!

Room Editor Fixes

  • Fixed incorrect changes to prop rotation when entering rotation values

  • Fixed hidden lights properly turning on in play mode and restoring their hidden state after exiting play mode

  • Only one directional light can now cast shadows

  • Texture loading is now supported on Mac

  • Custom models now have improved texture and material importing

  • Fixed custom model animations playing in reversed order

  • Custom props now appear instantly when imported

  • When importing a GLTF with many files, a scrolling message now appears so you can click "OK"

  • Editor is now more stable when importing the first custom model

  • Fixed a bug where some custom props couldn’t be selected

  • Ocean direction is now applied correctly

  • Cloud direction and speed are now applied correctly

  • Fixed visual refresh of textures in the material editor

  • Fixed hot reload of textures

  • Trigger “isSticky” now fires once for every event

Room Editor New Features

  • Added light cookies

  • Locks can now optionally send signals even if their state hasn’t changed

  • Trigger keys can now target more prop types

  • Added ocean caustics

  • Added more options for underwater effects

  • Added optional GPU optimizations for custom rooms

  • Added player head bob option

Lobby

  • Fixed community room picker in the Lobby

Pine team