Update v1.1.6

Of Blades & Tails · build 20729403 · published

On SteamNotes only · this build shipped before we watched the app

We've finally been able to reproduce and eventually fix a very tricky bug that a few of you reported recently!

  • Using a consumable item during combat, when a damage-over-time effect is active on the player, will no longer cause the turn-system to get stuck under certain conditions.

Thanks to everyone who sent feedback and provided further information on this matter!

Update v1.1.6 · Of Blades & Tails build 20729403 · SteamPeaks