Patch 1.1 Released

Malys · build 20617679 · published

On SteamNotes only · this build shipped before we watched the app

Hello exorcists!

We have just pushed Patch 1.1 live to Steam, which fixes a number of bugs that have been raised since launch, particularly the most egregious ones.

As a heads up, Summerfall is taking the next 2 weeks off as launching any game is a huge effort and we are all exhausted (though I will jump into the forums every now and then to respond to things! - Liam). We'll be back after that point.

IMPORTANT NOTE:

If you experienced the bug where you defeated Malys with a single Patron and were directed to Lydia to gain more information on how to defeat Malys, you will need to start a new Profile. Unfortunately we have not been able to retroactively apply this fix. We sincerely apologise to anyone this affects!

QUALITY OF LIFE IMPROVEMENTS

  • The Codex has been updated to include

    • A Card Collection page, allowing you to view all cards except for Curse cards

    • A Curio Collection page, allowing you to view all Curios

  • You now gain 1 Fervor each of the first times you successfully exorcise Mammon and Baalzebuth

  • How To Play has been moved into the Codex

  • The Codex is now accessible from the Pause menu

UI/UX & TEXT FIXES

  • Cards now display their Rarity

  • There is now a confirmation message before choosing your first Patron

  • Ward visuals should no longer disappear in certain situations

  • Ashed tooltip now correctly displays on cards that make use of Ashed

  • Pausing the game (and other UI actions) now correctly cancel the targeting arrow

  • Clicking on a Faith reward multiple times no longer gives you additional Faith

  • Ring the Bell now has the correct illustration

  • UI and art polish

  • Multiple tooltips revised and corrected

  • Many typos fixed

GAMEPLAY FIXES

  • The game no longer hangs on the loading screen in certain situations, preventing progression

  • All known narrative progression issues have been solved

  • Achievements have been fixed, and you will now gain any Achievements you missed when you next start a run

  • The combination of multi-attacks and Silvered can no longer cause the game to crash

  • Repeated effects no longer persist once the exorcism is complete eg. a key entity has died (demon, player, host)

  • Duplicates should no longer show up in card rewards

  • Pact and Oath should no longer trigger one another

  • Statuses should no longer affect subsequent exorcisms or runs

  • Master Root Curio now correctly triggers on unblocked damage

  • Carrion Crow's Foot Curio has been fixed

  • Light in the Darkness has been fixed

  • Judgment of Osiris has been fixed

  • Reversal of Fortune has been fixed

  • All I Need has been fixed

  • Heavenly Hosts has been fixed

  • The upgraded version of Powers That Be now works correctly

  • The upgraded version of Gift of Grace now works correctly

  • The description for Chains That Bind has been corrected

  • A number of storylets that were showing blank have been fixed

  • Unfaltering and Resolute assist cards now add correct amount of Will to allies

  • Assist cards no longer display as Ally cards

OTHER CHANGES

  • All three Artifacts have been revised, to make them less opinionated

  • Generic demons now let you pick from one of 3 cards, rather than 1 of 2

  • Gaining a Patron now gains you 1 Fervor rather than 2

  • Demons that react to the death of their minions can no longer be stunlocked into only taking defensive action

  • Several cards have been rebalanced, including Immaculate Fury, Heaven's Favor

  • Several demons have had their behaviour updated

KNOWN BUGS

  • Phantom doesn't stop minions or allies from adding statuses

  • Phantom doesn't stop The Wanton from adding Tremor, nor Dysmorphia from adding Vulnerable

  • Master Root only triggers from unblocked damage; it will not trigger on blocked damage

  • If you Abandon Run in an exorcism, exorcism music will not stop

  • Shop prices don't update immediately if you fully upgrade a shop in one go

  • Certain demons that react to high damage can be stun-locked if you repeat high damage each turn

Thank you all so much! Your feedback and bug reporting has been hugely helpful.

All the best,

Your friends at Summerfall