We're ready with 0.5.2!

Survival Machine · build 20589837 · published

On SteamNotes only · this build shipped before we watched the app

Hi Survivors!

We’re continuing our work on fixing the bugs and issues you’ve reported. Huge thanks for your activity and vigilance — thanks to you, this fix came together so quickly! What issues did we fix this time?


Zombieburg Improvements & Fixes

  • Fixed an issue where the first Zombieburg encounter didn’t start correctly.

  • Health bar now appears properly during the second phase of the Zombieburg fight.

  • Controller auto-aim is now enabled for Zombieburg's rockets.

Gameplay & World Fixes

  • Fixed an issue where the world failed to load correctly for hotjoin clients joining during Machine destruction by zombies or Zombieburg.

  • The zipline near the bridge is now interactable.

  • Tunnel phonographs now work as intended.

  • Fixed minor translation bugs in French.

Connection & Multiplayer Fixes

  • Fixed several issues related to player connectivity and joining sessions.

  • Quest flow has been updated — it no longer blocks co-op sessions.

Various Bug Fixes & Logs

  • Controller errors fixed.

  • Addressed multiple errors including cases of zombie immortality and keybind spam during loading screens.

  • Implemented additional performance and stability improvements across the game.


Wrap up!

That’s it for today’s update! We hope you have even more fun playing Survival Machine!

Your feedback means a lot to us — don’t forget to share it here on Steam or on our Discord!

dzięki!

Berdol