DeadHex Playtest · build 20508355 · published
Revamped Main Menu.
Private Matches temporarily disabled (because the Main Menu has been revamped).
Social Menu temporarily disabled (because Private Matches have been tempoarily disabled).
Revamped Commons Shop.
Commons Shop now broken up into supergroups: Gunplay (POWDERHOUSE), Fortitude (Bastion), and Hexcraft (H.E.X.).
Added Attributes and Gold inside the inventory section of the shops.
Added indicators for where lane minions will spawn.
Added visual indicator for when minions are attacking your base.
Added placeholder blockout mesh pieces.
Artifacts now spawn in every round except Round 0 (pre-game).
Jungle Camp initial spawn modified:
Easy Camp spawns at Round 1 (normal).
Medium Camp spawns at Round 2.
Hard Camp spawns at Round 4.
Starting the process of renaming items from fantasy item, to more lore-appropriate names, starting with Powderhouse.
• Renamed from Shortsword to Crude Powder.
• Renamed from Shiv to Quick-spring Barrel.
• Renamed from Bronze Hammer to Hollow Tips.
• Renamed from Longsword to Tempered Powder.
• Renamed from Knife to Spring Kit.
• Renamed from Sledgehammer to Piercing Rounds.
• Renamed from Greatsword to Volatile Powder.
• Renamed from Dagger to Auto-fire Compressor.
• Renamed from Steel Maul to Corebreakers.
• Renamed from Swiftblade to Fluxspring.
• Renamed from Skirmisher to Fluxstride.
• Renamed from Swiftfang to Fluxrend.