📝 Major Update 0.4 — UI Overhaul, Smarter AI, Ping System & More

major update

Blood Moon Horror · build 20497276 · published

On SteamNotes only · this build shipped before we watched the app
Summary: Update 0.4 brings smarter and deadlier enemies, improved player movement, a new in-world ping system, a major UI overhaul, better visuals, improved environments, and several important stability fixes.

🧠 Smarter, Deadlier Enemies

🔑 Change🌟 Why It MattersImproved Enemy AIEnemies now navigate environments more intelligently and react more dynamically to player actions, making encounters tense, unpredictable, and more dangerous.Better AnimationsEnemies now move and attack with smoother transitions, improved motion blending, and stronger horror presence during encounters.


🎮 Player Experience Overhaul

  • Refined Player Movement: Movement now feels tighter, smoother, and more responsive based on community feedback.
  • New In-World Ping System: Mark points of interest, threats, teammates, and objectives directly in the world for better co-op communication.
  • Overhauled UI: Cleaner visuals, more readable fonts, and a more modern interface across menus and the in-game HUD.

🌌 Visual & Environmental Improvements

  • Enhanced Lighting & Materials: Improved reflections, shadows, and surface detail across multiple environments.
  • New Models & Props: Added more room and corridor variation to improve exploration, atmosphere, and visual depth.
  • More Environment Variety: New textures, layout improvements, and atmospheric additions are being added to make each run feel more distinct.

🔦 Gear & Settings

  • Better Flashlight: Brighter beam, improved range, and more reliable coverage in pitch-dark spaces.
  • Camera FOV Slider: Customize your perspective directly in-game without editing config files.

🛠️ Fixes & Stability

  • Resolved movement desync issues between clients.
  • Fixed occasional lighting flickers in dark rooms.
  • Improved performance during AI pathfinding and room transitions.
  • Fixed a rare crash when joining a lobby while the environment was loading.

🧭 Known Issues / Next Up

  • Environment Diversity Expansion: More unique room types, layout variation, and environmental storytelling elements are in development.
  • Sound System Improvements: Ambient transitions, proximity-based audio, and horror sound layers are being refined for deeper immersion.
  • Further AI Polish: Enemy behavior, reactions, and encounter pacing will continue improving in future updates.

📝 Patch Notes — Version 0.4

  • Reworked Enemy AI with improved logic, navigation, and reactions.
  • Improved enemy animations and movement transitions.
  • Overhauled player movement based on community feedback.
  • Added a new in-world ping system for cooperative communication.
  • Redesigned the UI across menus and the in-game HUD.
  • Improved visual fidelity, lighting, materials, and models.
  • Added more environmental detail and room variation.
  • Improved flashlight clarity and coverage.
  • Added an in-game FOV slider.
  • Added performance optimizations and crash fixes.

🙏 Thank You

Your feedback continues to drive these updates. Thank you for testing, reporting issues, sharing ideas, and helping shape Blood Moon Horror.

More environmental upgrades, AI improvements, and gameplay refinements are already in the works.

— Blood Moon Games

📝 Major Update 0.4 — UI Overhaul, Smarter AI, Ping System & More · Blood Moon Horror build 20497276 · SteamPeaks