🏝️ The Forgotten Fleet: Brave the Laughing Coast & CRACKBEAK!

major update

Luck & Loot · build 20323758 · published

On SteamNotes only · this build shipped before we watched the app

Adventurers, this is it.The Forgotten Fleet has arrived, our final major content update for the game. This one brings a new medium-difficulty region, new enemies and events, new relics and skills, a full damage-over-time rework, Season 2, and a mountain of balance changes.

We’ll continue supporting the game with smaller patches and fixes, but this is the big one.

🏝️ New Region: The Laughing Coast

A cursed shoreline at the far edge of the world. Tougher fights. Sharper choices. A place for seasoned players to test what their builds can really handle.

🦜 New Boss: CRACKBEAK!

Say hello to Crackbeak, a giant talking pirate parrot with zero respect for your mortality.
This new boss arrives with its own set of unique skills and a talent for ruining even your cleanest runs.

☠️ New Enemies (All With Unique Skills)

Every enemy in this update adds a new twist to the roster:

  • Spiky Turtle

  • Freebooter

  • Pirate

  • Mermaid

  • Crackbeak (boss)

All of them come equipped with unique abilities that force you to rethink your usual lines.

🐒 New Events

Two new encounters join the pool:

  • Monkey’s Curse

  • Treasure Hunter

More ways to tempt fate, or let it tempt you.

💍 New Relics

A fresh batch of relics to warp your runs:

  • Peg Leg

  • Totem

  • Ancient Casket

  • Monkey Paw

🎲 New Skills & Curses

New Skills:

  • Redeemer

  • Crescendo

  • Poison Vortex

  • Distortion Wave

  • Fatebreaker

New Curses:

  • Roll Curse

  • Capacity Curse

🏅 Season 2 Begins

A fresh season starts now.

  • Season 2 is officially live

  • Season 1 highscores stay visible

  • All new runs on this version are tracked under the new season

Time for new records!

⚙️ Quality of Life Improvements

  • Dice perks now appear in the Compendium

  • A small progression node map is now shown on the World Map

  • Settings now include:

    • Restart Tutorial

    • Toggle manual turn end

🔄 Reworks & Balance Changes


Damage Over Time Rework

A full overhaul to make DoT clearer and more impactful:

  • Bleed: Deals piercing damage each turn equal to Bleed stacks

  • Poison: Deals piercing damage each turn equal to Poison stacks, and now persists between rounds

  • Burn: Deals damage each turn equal to Burn stacks

Poison skills were tuned slightly downward; Burn skills were tuned upward.

Additional Reworks

  • The Mimic is now treated as a boss event with two dice

  • Flame Strike reworked to gain power from unused rolls

  • Score system rebalanced to reward kills and harder paths more

  • Wizard ultimate upgrades adjusted

🐛 Bug Fixes

  • Fixed incorrect tooltip translation for Plague Whistle

  • Squire enemy now properly shows up in the Compendium

  • Upgraded Plague Whistle displays correct values

  • Upgraded Hunter’s Mark can once again be used twice

👀 Looking Ahead to 2026

Though this is our final major update, we’re not done yet.Next year, expect:

  • Smaller updates

  • Continued improvements and fixes

  • And… early work on our next game 👀

More on that when the time is right.

🙏 Thank You

Thank you for playing, testing, breaking things, sending feedback, and helping this world grow into something far bigger than we imagined.

Your ideas, enthusiasm, and chaos fueled every part of this project.

If you want to keep hanging out, discussing builds, or seeing early hints of what’s next, come join us on Discord.

See you in the dungeons, adventurers. 🪙🎲💀