Orange Roulette · build 20080534 · published
Halloo! This Orange Update contains a few Quality of Life enhancements, aesthetic touches, some camera trickery, and the usual bug-hunt. Protag’s Dream Mode got a few big adjustments, the main one being that if you die on that first round with Weary, you don’t get bumped all the way back to the title screen anymore – the dream simply starts over. I find this adjustment makes replaying that mode less obnoxious. I could POSSIBLY do that set-up for Iron Orange Mode as well, as the reset only happens on the first round.
Changes and Fixes:
More to come as we peel further into the story!