ApocaShift Playtest · build 19980959 · published
- Item Switching: fixed a weird bug where items would become the item attempting to be swapped.
- Loot Screen Standardization: zombies and scavs now use the same looting interface as all storage containers for a smoother, unified experience.
- Uses Display Clarity: non-stack items now clearly show 3/3, 5/5, etc., so you always know how many uses remain.
- Trader Bug Fixed: no more losing gear when dragging items straight into trader inventories. You’ll now get the correct trade behavior instead of vanishing kits.
- Ammo Stack Rules: ammo stacks now cap at 40 (unless stored in non-inventory containers). This should make stacking feel more predictable. (Still more work to do as there is still 2 more bugs to sort out but wanted to get this update out to fix the other big issues.)