Only 5 days left until launch!
Added the final area - The City of Gold
- Includes 4 new enemies and the final boss - Risky Riches
You now take half as much damageAdded Upgrades
Dichromatic Butterfly
Grazing past a bullet increases your damage by 50% up to 3 times. Getting hit will remove the buffPaper Cannon
You deal 2× damage, but also take 2× damageChanged Upgrades
Toast
Items which cost 0 charge block damage for 2 extra turn -> Block damage for 3 extra turns when you use an item that costs 0 chargeSpeed Plus
Every 6 moves, get a free action -> You move 25% fasterRemoved Upgrades
Cue Stick
Added text to the combo meter showing your current multiplierAdded sound effects and visual effect when time is stoppedKicked enemies are no longer immune to other forms of damage for a turnAdded a bug report button on the main menuHovering over a control in the controls menu now turns the cursor into a red XAdjusted tutorial to start player with 1 less upgrade slotAdded collision optimisation when player doesn't have AntibulletsAdjusted inventory ammo text positioningAdded missing × symbol to a fontCreating a new custom level works nowYou can now delete custom levelsReworded some item and upgrade descriptions for clarityPrice tags on presents now update correctly to match your discountBlueprints and glowing upgrades now display correctly in Gambler mode