Raven's Carnage · build 19234677 · published
The next few months are going to be tough for me, as I am starting a new Job but I also need to keep this game updated, so a made a big update for now to keep you warm and cozy to wait for the next big update that will bring the next Map.
First I have a bad and a great new: The bad new is that I cancelled that brand new game mode "Incursions" because I though it would just cause more work for me to develop 2 modes at the same time. The Great new is that I've just fused that mode with the normal mode. So now you can be awarded with Artifacts in-game, that give you passive abilities like freezing enemies and exploding while reloading. There are also a new "event system" that will randomly spawn something for you to worry about middle-game, like a giant horde coming, or a tower that can slow you down. All of this "events" can award you with artifacts and powerups if you participate.
Here's everything that has changed:
-> Souls are now like coins, you need to collect them.
-> You can now SAVE 3 different guns and keep them to get back later on the hub (even if you die).
-> You can now use the Gun Upgrader Machine on the hub.
-> New Mission Menu
-> New Artifacts System
-> New Secret Quest Track system: You can now track the quests you are doing on each mission.
-> Forge is more random now.
-> Doors can now be permanently open, even if you extract. They only come back if you die.
-> If you extract with Power On, the power will be on again when you come back to that mission (if you didn't die before going back)
-> Some quests will change the map permanently after you've done it, even if you die.
-> Game Over screen updated.
-> There is no "Level" and "Xp" no more. Perks have no limit.