Update 24: Combat AI, new NPCs & improvements.

Vietnam War · build 19113418 · published

On SteamNotes only · this build shipped before we watched the app

* Combat AI improved.

* M72 LAW NPC soldiers added.

* M40 NPC snipers added.

* Reporter NPC added (+rep if in his FOV, if filmed: +rep, w. crimes x 4).

* VC/NVA mission structure has now been changed to be as intended (way less rice tax missions).

* M151A2 and Gaz69 jeeps can now roadkill people.

* When spotting for squad or soldiers, they will now check if any friendlies are in line of fire before shooting.

* Player will now auto exit land vehicles when they’re destroyed. Thus also preventing possible game crashes.

* Player squad auto-follow at the start of the game now won’t affect pilot classes.

* Most weapon crates with secondary weapons should now be able to supply squad members.

* Detection scripts optimized for better performance.

* NPC snipers updated (they can shoot more often now).

* The player's momentum before death will no longer be kept when respawning.

* Issues with display of corps names for Pilot classes fixed.

* Prevented equipment change for Bird Dog aircraft (caused crashes).

* Fix added to ensure RPG soldier reload time isn’t affected by changed in Update 23.

* Dog attack run speed decreased, more gravity added.

* M202 FLASH repositioned in hand of NPC when given by player. Initial force on it now same as when player fires it.

* Player now can’t enter vehicles while dead.

Thank you beta testers