Our next major update, Forgotten Wilds, is not too far off but I wanted to release one last patch for 0.5. I have fixed a few critical issues that have been plaguing players and I did not want them have to wait any longer than they have had to. I am putting this on experimental to give it a little time to cook and will release it fully within the next few days. Thank you to everyone that has reported issues and helped me figure these issues out!
Resolved crash caused by power networks becoming misaligned
Resolved occasional crash during world generation
Resolved issue with bypasses getting into a bad state after using auto collect near them
Resolved issue with Porters rarely getting into a broken state
Resolved issue with biomass being dropped during world generation
Resolved issue with wind bullet when defender dies while being pushed back
Resolved issue with interacting with Matter Refiner possibly leading to being unable to interact with other things in that session
Resolved issue with UI mouse click triggering on technologies when dragging Research tree around
Resolved issue with clicking on research queue also activating items behind it
Resolved issue with invasions markers not being cleaned up