Version 0.4.0

major update

Hyper_Sea_5000 · build 18741492 · published

On SteamNotes only · this build shipped before we watched the app

Changelog

  • Added Crystal Fish that jump out of the sea and normally drop a healing power crystals upon death.
  • Added Rainbow Crystal Fish that drops a random power crystal upon death.
  • Added "fish" power crystal that triggers a "fish mania" for 15 seconds.
  • Added lite controller support. (Can seamlessly use a controller in-game but not navigate menus; may expand functionality in the future if demand necessitates it.)
  • Added two new enemies to tease the next 2 major updates. (Can be encountered in Endless Mode (Unlocked after reaching the final boss.).)
  • Increased FOV.
  • Standardized Basic Cubes to all shoot 1 big laser blast with same amount of damage.
  • Changed Black Cubes to 2 laser blasts.
  • Changed Black Cube laser blasts to be easier to see.
  • Changed 'Time of Day' to continue from last death.
  • Reduced damage of main lasers by 33.33%.
  • Increased damage multiplier applied on charged blast from red power crystal by 150%.
  • Adjusted power-up sound effect.
  • Adjusted missile trails to be a lighter color.
  • Adjusted lock-on laser effect to be more transparent.
  • Fixed other entities triggering under water sound effect.
  • Fixed damage indicator flash inconsistency issue.
  • Updated game to Unreal Engine 5.5.4.
  • Updated version indicator to v.0.4.0.

Please use the discussion feature of this post to notify me of any issues and/or thoughts on this update.

Thank you for playing Hyper_Sea_5000,
tofeelpain.

Version 0.4.0 · Hyper_Sea_5000 build 18741492 · SteamPeaks