Update 2.0 now available

major update

Rogue Zodiacs · build 18694120 · published

On SteamNotes only · this build shipped before we watched the app

Our BIG Free Update is here!

And there's a brand NEW way to play the game!

Introducing our NEW Game Mode: Survival

Fight endless hordes of enemies until the final boss, the Zodiac!

Select up to 4-star Difficulty.

Unlock ALL 162 Abilities from first win rewards.

Power up each time an enemy is killed with ARPG-like loot system.

Choose upgrades from augments, items, passives, special effects/events, and more!

There are also 5 NEW Hazards!

Radioactive Fallout
- At the end of each unit's turn,
they'll receive 1 stack of Radiation Exposure.

Hellgate Opened
- The first time anyone deal or receive direct damage,
the attack will apply 1 stack of Devil's Wrath.

Below the Surface
- Units above 50% health receive 5% more damage.
- Units below 50% health deal 5% more damage.

Memento Mori
- At the end of each unit's turn,
if they have less than 10 harmful effects,
they'll receive a random damaging Harmful Effect.

Divine Punishments
- At the end of each unit's turn,
if they have less than 10 harmful effects,
they'll receive a random non-damaging Harmful Effect.

Balance Changes:


- Crescent Moon Slash is now a dual element of Water and Light.
- Poison Needles is now a dual element of Wind and Water.
- Ball Lightning no longer interacts with Barrier.
- Ball Lightning Mana Cost lowered to 120.
- Juxtaposition now deals Magic Damage.
- Aurora Slash now deals Magic Damage.
- Analyzed now lasts for 5 turns.
- Heavenly Flamesword scaling damage buffed to (+4 per MAT).
- Hydro Blast scaling damage readjusted to (+1.8 per MAT)(+1.8 per LUK).
- Shatterfrost MAT scaling damage nerfed to (+3 per MAT).
- Healing Flames now also scale with LUK.
- Rift Slash's damage buffed to 700 (+5 per MAT).
- Unleashed Frenzy can now expire.
- Hail of Blades cooldown lowered to 2.
- Masterlock of Bones no longer grants Interlocking Bones on Physical Crits.
- Bellows Breath (stolen) damage buffed to 750 (+5 per MAT).
- Minibombs damage increased to 25 per stack.
- Golden Blight damage nerfed to 6 per stack.
- Razorleaves damage buffed to 475 (+2.25 per ATK)(+2.75 per MAT).
- Diamond Puncture damage scaling buffed to (+3.1 per ATK).
- Throw Snowball damage scaling buffed to (+2.8 per ATK)(+4 per MAT).
- Boulder Toss base damage buffed to 480.
- Gem Toss damage scaling buffed to 400%.
- Poison Spores damage scaling buffed to (+4.8 per MAT).
- Mana Lance damage buffed to 700 (+4 per MAT).
- Mana Lance max Lifesteal possible nerfed to 30%.
- Cold Cuts base damage buffed to 475.
- Summon Kelpie damage scaling buffed to (+2.8 per MAT).
- Starburst Frenzy damage scaling buffed to (+3.6 per MAT)(+2.4 per ATK).
- Death Arc damage scaling buffed to (+3.3 per ATK).
- Puff Out damage scaling nerfed to (+1.2 per MAT).
- Puff Out Mana Cost reduced to 80.
- Sakura Slash damage scaling buffed to (+4 per LUK).
- Windsweeps damage scaling nerfed to (+3 per AGI).
- Windsweeps cooldown increased to 4.
- The Big Leap damage buffed to 200 (+4 per ATK).
- Blade Dance damage scaling buffed to (+3.25 per ATK).
- Unlimited Blade now has base damage.
- Unlimited Blade scaling damage nerfed to +2 per stat.
- Divine Slash damage scaling buffed to (+5 per LUK).
- Flameweaving damage scaling buffed to (+5 per MAT).
- Underground Assault damage scaling buffed to (+3.75 per ATK).
- Winter Bloom damage scaling buffed to (+3 per MAT).
- Twin Blades base damage buffed to 600.
- Cross Stitch damage scaling buffed to (+2.77 per ATK).
- Spirit Lightning damage scaling buffed to (+5 per MAT).
- Oil Spill damage scaling buffed to (+2.8 per MAT).
- Rolling Fireballs base damage nerfed to 266.
- Ardent Strike damage scaling buffed to (+5 per LUK).
- Scars of Stars nerfed to 5%.
- Poison Clouds damage scaling nerfed to (+2.6 per MAT).
- Wind Stream damage scaling buffed to (+3 per AGI).
- Titanic Slash base damage nerfed to 70.
- Cold Wave base damage buffed to 600.
- Cold Wave now makes all enemies Cold regardless if it hits.
- Fortunate Strikes by your team now deals bonus damage equal to 3x LUK
(enemies stay at 1x LUK).

Bug Fixes:


- Fixed a bug where previous score is being added to uploaded score.
- Fixed a bug where manual saving gets interrupted early.
- Fixed a bug that sometimes results in an error when opening Equips from a saved file.

v.2.01 micropatch:


- Fixed a rare instance where the game doesn't fully switch to Survival Mode.
- Fixed a bug where the first four enemies in Survival Mode are all Heavy Gunners.

v.2.02 micropatch:


- Adventure Mode is no longer locked for new saves.
- Reduced the difficulty of 1 star battles in Survival Mode.

v.2.03 micropatch:


- Desecrated, a non-damaging harmful effect, is now banned from the random pool.
- Replaced "Save then close the game" with "Save" only.
- Manual saving from the lobby is now available.
- Game now checks if save file is corrupted (happens when the game is closed while saving, please avoid doing this) and will try to fix the save file.
- Fixed a bug where retrying a lost battle against Taurus will result in battling Scorpio instead, and vice versa.