v0.0.6

PLAN B4 · build 18674427 · published

On SteamNotes only · this build shipped before we watched the app

Check the full update: PL4no-B Blog

The infame UI overhaul, Online Services, some features and bug fixes. Here's what's new:


🔥 New Features

  • UI We have a proper map loading screen that shows the map and objectives
  • UI We updated our components to a more tactical vibe to have a visual identity
  • Camera Added new Camera Type: SNAP, a super resposible camera that snaps to the crosshair. Good for powerplayers, still in beta, since camera shake gives some headache
  • UI Added game version in the screen
  • Match & Ranking System Overhauled match entry, ranking menus, and user data handling for better consistency and feedback.
  • PL4no-B Online Service
  • ELO Rating System
    • Implemented ELO rating tracking for matches.

  • Ranking System
    • Introduced a basic ranking system tied to player ELO scores.

  • Match Lifecycle Enhancements
    • Improved match creation and validation with new fields such as MATCH_PROCESSING status.
    • Player validation during match start and reporting.
    • Added player management functionality within the match model.
    • Added routes for joining and leaving matches.


🛠 Fixes & Improvements

  • Fixed bug Spawning on destruction would have infinite weapon zoom
    • 🗨 Reported by Netoca/Pepoca/Pepo/

  • Fixed bug Spawning on destruction would have wrong hands (always CT)

    • 🗨 Reported by Netoca/Pepoca/Pepo/

  • UI

    • Added new UI components such as MenuButton, MenuSlider, MenuToggle, and country flag icons.
    • Improved visual design and usability across home, settings, multiplayer, and loading menus.

  • SFX

    • Added and updated background music themes for different times of day (e.g., hubmorningtheme, hubnighttheme) and improved sound effects like intro.mp3.

  • Bug Characters duplicating on spawned fixed

    • 🗨 Reported by Netoca/Syed/Kugel


🗑 Removed

  • Free-cam was removed to inhibit unfair advantages