Check the full update: PL4no-B Blog
The infame UI overhaul, Online Services, some features and bug fixes. Here's what's new:
🔥 New Features
- UI We have a proper map loading screen that shows the map and objectives
- UI We updated our components to a more tactical vibe to have a visual identity
- Camera Added new Camera Type: SNAP, a super resposible camera that snaps to the crosshair. Good for powerplayers, still in beta, since camera shake gives some headache
- UI Added game version in the screen
- Match & Ranking System Overhauled match entry, ranking menus, and user data handling for better consistency and feedback.
- PL4no-B Online Service
- ELO Rating System
- Implemented ELO rating tracking for matches.
- Ranking System
- Introduced a basic ranking system tied to player ELO scores.
- Match Lifecycle Enhancements
- Improved match creation and validation with new fields such as MATCH_PROCESSING status.
- Player validation during match start and reporting.
- Added player management functionality within the match model.
- Added routes for joining and leaving matches.
🛠 Fixes & Improvements
- Fixed bug Spawning on destruction would have infinite weapon zoom
- 🗨 Reported by Netoca/Pepoca/Pepo/
Fixed bug Spawning on destruction would have wrong hands (always CT)🗨 Reported by Netoca/Pepoca/Pepo/UIAdded new UI components such as MenuButton, MenuSlider, MenuToggle, and country flag icons.Improved visual design and usability across home, settings, multiplayer, and loading menus.SFXAdded and updated background music themes for different times of day (e.g., hubmorningtheme, hubnighttheme) and improved sound effects like intro.mp3.Bug Characters duplicating on spawned fixed🗨 Reported by Netoca/Syed/Kugel
🗑 Removed
- Free-cam was removed to inhibit unfair advantages