2025/5/29 Update

Defense Builder · build 18657734 · published

On SteamNotes only · this build shipped before we watched the app

Roguelike mode update


This update has significantly optimized the game pace.
1.The upper limit of speed variation when moving up and down slopes has been reduced from 80% to 60%.
2.The maximum height damage bonus has been reduced from 50% to 40%.
3.The upper limit of the types that enemies can refresh has been increased from 4 to 5.
4. The wave count and quantity of enemies in the later stage have been increased.
5. Added difficulty options. Change the total number and wave count of enemies that appear. The higher difficulty mainly affects the high wavenumber, and there is little difference between the low wavenumber and the high wavenumber.
6. Now you can manually operate the gunboat and the air superiority machine. For wasd movement, it's better to press f to lock the viewing Angle first and then operate.
Manual operation and automatic operation are slightly different, for example:
The gunboat was originally designed to move and turn separately, meaning it could move laterally. Manual operation could only move forward and backward.
The unit was originally capable of flying out of the map boundary. However, as you may sometimes see the turning radius, manual operation cannot fly out of the map.
7. The technology tree has been balanced.
The main reason is that the technology prices of advanced units have become more expensive. Then there are some sporadic minor changes.
The vertical distribution zeroing technology of the common machine gun tower has been replaced with armor-piercing +50% technology. Now, the common machine gun tower is very suitable for shooting high-armor units.

Bug fix


1.The issue where the continuous resource acquisition technology of the recycling Vampire tower was dozens of times higher than the displayed value has been fixed.