Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Mortal Rite Playtest
Patches
Build 18448904
Mortal Rite 00.09.110
Mortal Rite Playtest
· build 18448904 · published
13 May 2025, 19:12 UTC
On Steam
Notes only · this build shipped before we watched the app
Fix for crash that sometimes happens when trying to find locations for enemies to spawn dynamically.
Fix for Shold's Breach Ability not playing animation correctly.
Fix for ranged ghoul not attacking frequently enough.
Fix for Lost Soul Hammer enemy not consistently dropping loot when it should.
Tutorial
Reduced the number of deflects that need to happen from 3 to 2.
Reduced the number of dodges that need to happen from 3 to 2.
Mortal Rite 00.09.110 · Mortal Rite Playtest build 18448904 · SteamPeaks