Bug fixing

Psycho Patrol R · build 18357033 · published

On SteamNotes only · this build shipped before we watched the app

This is purely a bug fixing patch.

  • Changed "Return to HQ" to "Return to Title Screen", which is more useful
  • Added descriptions for rest of the stats.
  • Bullets now have a maximum lifetime.
  • Removed "Wait" from the key bindings as it was deprecated.
  • Added a standard flashlight to the garage shop.
  • Falling asleep mid-jump will no longer launch you to space.
  • The mechs in PHC Free City are now hostile.
  • Rappel can no longer be used to climb up walls, at least I think so. I'm probably wrong.
  • Semi-auto weapons equipped in the aux slot now function properly.
  • Single shot weapons now properly show as such on the ammo load widget.
  • Secret of the Safe can now be completed by opening the safe door.
  • The in-game HP is now properly in line with what is shown on the status screen. This makes the game 2% easier. No need to thank me.
  • Mech weapons should now load properly. This one is probably not fixed because I've already fixed it like five times.
  • Fixed the insufficient funds bug when trying to use the "yes" dialogue option when in debt.
  • Toxicity shouldn't go to negative values when using antidotes anymore.
  • Fixed light tank hitboxes to include the turret.
  • You can no longer duplicate the Shane figurine by spamming the dialogue option.
  • Duplicating an item by selling it to someone and then loading the game is no longer possible.
  • Stock market price should now update correctly.
  • Stock prices can no longer go negative.
  • The stock market buy max and sell max buttons should now function as intended.
  • Fixed a bug where you could sometimes buy fractional stocks.
  • Semi-auto weapons now function as intended when dual wielding.
  • Introduced a limit to how many times a single npc can create blood particles.
  • Garage is now updated properly when moving between the tabs.
  • You can no longer use the EFP Siren as an engine.