3.0.1 Hotfix

Gray Haven · build 18156023 · published

On SteamNotes only · this build shipped before we watched the app

Hello residents!

After the 3.0 patch, we seriously recognized that the balance became a mess due to the added skills.
In the case of the Korean version, the patch will be applied a bit later due to rating issues.

Therefore, this patch focuses on bug fixes and balance adjustments.

First, the balance adjustments:

Implants

  • Active skills now consume health.
  • Adjusted stamina usage and attack power when enhancing skeletal systems.
  • Improved visibility of skill cooldowns.

Food

  • Food items now restore health proportionally to max HP.
  • Additional effects vary based on ingredients and rarity.
  • Adjusted the ingredients and quantity of food.

Dungeons

  • Improved specs and placement of dungeon monsters.
  • Monsters are now summoned with a 0.5 second delay.
  • Enhanced the pattern of the "Schema Generator".
  • Adjusted rewards according to difficulty.

Content Improvements

  • You can now change residents’ clothes! Functionality and effects will be refined.
  • Multiple food items can now be crafted at once.
  • All crops now grow after sleeping.

Next, the bug fixes:

  • Fixed the issue where the "Schema Generator" did not attack the player.
  • Fixed the untranslated skip and hide buttons in conversations.
  • Fixed the abnormal display of the difficulty adjustment panel.
  • Fixed the issue where items dropped in mid-air.
  • Resolved the game slowing down when running for a long time.

We also improved many other inconveniences you may have experienced during gameplay!
Once again, we sincerely thank the community, and we’ll continue to improve steadily and return with version 3.1 soon!!

Thank you.

3.0.1 Hotfix · Gray Haven build 18156023 · SteamPeaks