Graphics and Optimization Update!

major update

Old School RPG · build 18105239 · published

On SteamNotes only · this build shipped before we watched the app
  • Faster Rendering Engine
  • New Performant Water System
  • New Performant Terrain Texturing System
  • Shadow quality and rendering settings for improved performance
  • Additional Graphics Settings for improved frame rate on lower end systems

Gameplay improvement

  • New equipment type: Wands
  • Additional wands and rings available from several magic shops
  • Additional items available that grant abilities to their user
  • fps display toggle
  • updated character creation to show primary attributes for classes during selection
  • increased font size for racial attribute modifiers in character creation
  • increased move range on several enemies to better match their aggressive sound announcements
  • reduced enemy detection range on several enemies to better match their aggressive sounds


Additional Changes

  • Inverse Camera Vertical option has changed and will need to be toggled back on for the new options system. (The default setting is off.)
  • VSync options have changed. It may be turned on (limited refresh rate to the monitor) or off.
  • Refresh rate choices may be selected from the new dropdown menu under graphics options.

Additional Bug Fixes:

  • fixed bug causing slowdown on starting island
  • fixed bug on description of cure all ability
  • fixed animations on several combatants (orc, orc chief, dark elf, dark elf lord, Cerberus, earth titan)
  • fixed chest rotation on merlins hat artifact
  • fixed collision bug on statue in mine of murg level 2
  • fixed bug in time of day system
  • fixed dialogue error in warning fires quest
  • fixed bug that sometimes caused the red crystal achievement to not work correctly
  • fixed bug on teleport tooltips
  • fixed bug on necromancer life steal ability