Update 0.4.0

major update

PostApo · build 17963003 · published

On SteamNotes only · this build shipped before we watched the app

🛠️ Update 0.4.0 – “Order and Hell”
“Chaos is over. Order begins.
Safety is gone. Fear takes its place.”

📦 AutoStash System – Chaos, Finally Conquered
The long-awaited Auto Inventory Sorting System is here!
If you're near a PlotPole and have storage chests placed, your items will now be automatically sorted and stored with zero effort.

🔹 How it works:
Use Stash All to instantly transfer all items from your inventory:

The system searches for matching items already inside chests and stacks them accordingly.

No UI. No dragging. Just logic and speed.

No PlotPole nearby? No problem.

If you have a matching item in your inventory and in a chest, just hit Spacebar, and it'll be transferred automatically.

🔹 Advanced Features:
Want to keep certain items with you? → Set exceptions inside your PlotPole. For example: “Keep Medkits, stash everything else.”

If there's no room or no matching item sample in any chest, → The excess items will be dropped at your feet. Nothing is lost.

After sorting, the system shows you a detailed log of how many items were moved.

✅ Say goodbye to endless clicking.
Now it's fast. Smart. Satisfying.

🧠 Loot System Overhaul – Finally Makes Sense
No more grenades in toilets.
No more car doors in sinks.

✨ What’s new:
All loot is now contextual and realistic:

Weapons → Police stations, military zones

Medicine → Hospitals, medkits

Food → Kitchens, basements, fridges

Tools → Garages, tool racks

Junk → Drawers, cabinets, trash bins

Each container has its own curated loot table, matched to its real-world function.

➡️ More immersion.
➡️ More logic.
➡️ More believable survival.

“Even finding a screwdriver finally makes sense.”

🔐 Door Upgrades – Now with Metal Security
You can now upgrade wooden doors to metal doors, bringing:

Higher resistance to attacks

Improved protection from the outside

A strong, secure look that screams survivor

🔩 New Crafting Material: Nails
Starting with 0.4.0, building any structure or base piece
will now require nails along with wood or other resources.

Real building begins now.

☣️ Contaminated Zones – Taste of Terror
This update introduces the first sample of toxic areas,
a preview of what’s to come in future versions.

👁‍🗨 What you’ll find:
A sealed-off mine, packed with:

Rare loot

Aggressive enemies

Mutants

Pitch darkness

Entry requirements:

Respirator / gas mask – enter without it and you’ll die in seconds.

Light source – without it, you’re blind.
And something is watching in the dark...

And this is just the beginning.
Mines, abandoned buildings, bunkers, dungeons...
True survival is about to begin.

🔧 Ongoing Development
This is a milestone update, but not the final step. Here's what's next:

More varied and deadly contaminated zones

Development of special gear like hazmat suits, filters, detectors, tactical lights

Enhanced AI that reacts to light, sound, and smell

🧪 Final Notes
Update 0.4.0 delivers:

✅ Order to your inventory
✅ Realistic and logical looting
✅ Fear that lingers long after you log out

And the best part?

Hell hasn’t even started yet.