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Ancient Dungeon VR
Patches
Build 17908803
Hotfix ea0.1.6.3
Ancient Dungeon VR
· build 17908803 · published
29 Mar 2025, 10:28 UTC
On Steam
Notes only · this build shipped before we watched the app
fixed messengers mark not having i-frames in certain conditions
vial of blue blood now correctly disables your heart container visuals
fixed biologist delve spawning the wrong enemies
fixed a potential issue where you could fall through crystals in the depths
fixed pit friend not working with new foods items
fixed a generation issue with gloaming mines ghost rooms
improved looks of gloaming mines ghost rooms
fixed a world generation issue causing broken transitions and softlocks
fixed chests spawning inside slopes
fixed chests spawning inside luminous depths rubble tiles
fixed clarence spawning twice in hard mode
fixed bog slowing down all players in multiplayer
fixed cursed knife not spawning
fixed coins disappearing visually when magnetic aesthetic insight upgrade was bought
fixed secrets and wall insets being broken when next to a bog tile
fixed luminous depths ambiance particles not being removed when leaving the floor
fixed a crash when picking up vial of blue blood while having ethereal hearts
fixed a crash when picking up ethereal hearts when vial of blue blood is active
fixed yam not healing half an ethereal heart when player already has half an ethereal heart
fixed rock and crystal elementals not having a correct center set, so wisps could not correctly target them
fixed an incorrect calculation of ethereal hearts for players
fixed evasion getting rolled multiple times when standing inside an enemy
bandit boxes now get destroyed when the shopkeeper has been killed