Deadeye Deepfake Simulacrum · build 17584152 · published
Howdy Agents! (✿◕‿◕)
DDS Version 0.9 is out! This comes with a new mission, new endings, new secret vocation, and a few improvements and bug fixes. It's actually been out a few days but I didn't have time to finish the writeup till now teehee!
Thank you so much to everyone who left a review since our last update. As always. be sure to join the discord!
Here are the notes.
New Stuff New Stuff
Fixes Fixes Fixes
With this update, DDS will enter a bit of a mission freeze until version 1.0. This is basically what I want to be in the """full""" game, and additional story content will only appear after we’re out of early access. Between now and then, I’ll be focusing on polishing the game and updating existing missions and side quests.
*Ahem* There is *one* additional bit of ending / story content I’ll release before then. It ties into the new ending, a choice your character should be able to make but can’t yet. Just a little dialogue sequence is all. Nothing special.
Ahead of 1.0, here are some things I’ll be working on:
I’ve begun work on a roguelike mode for DDS hosted by an exciting new character! This might be in the game before 1.0 depending on how things go.
There's also more quest stuff planned for after release revolving around various factions and more out there gameplay ideas. This would probably hold up release another year though so I'm tabling it for now!
By the end of this month I plan to have a 1.0 release date decided. Probably won't be for a while so I have plenty of time to polish things up. It’s been a long road getting here but the end is in sight! Thank you all for reading and keeping up with development.