Welcome back everyone! We here at Scrapbook Studios hope that you all have had an amazing Valentines day in February.
Welcome to the Shopkeepers update.
This update aims to add a variety of new mechanics in order to keep that love for your island alive... such as... Gardening, Bug Collecting, Chatting with all Shopkeepers, Bowling, and more! We hope you enjoy what this update brings to the game.
We acknowledge that this may not be the update that everyone wants, aka, the confessions update. But it's still in development. We hope to release it to the public very, very soon.
Nyx is the shopkeeper of the Arcade. The arcade is a little "getaway" area from your island. You can go and play some arcade-based games and even earn money from them! Within the arcade, you can even get up to some... *gulp*... gambling!... but don't tell anyone that I told you!. Especially Fredrick. We don't want him to shut down the arcade!
Koko is one out of the two shopkeepers of Kiki's Garden. She roams Kiki's island and keeps the local pests from invading her crops! Koko loves to collect bugs, and will pay a hefty sum to get her hands on all sorts of critters. Collect bugs by clicking on them when they appear on the screen while you view your main island!
Kiki is the second shopkeeper that resides in Kiki's Garden. She roams the island and keeps all of the crops in order. You can buy seeds from her and plant your own crops in order to gain a significant amount of money or harvest the crop to obtain ingredients that your islanders can use for consumption!
While this feature isn't really "new", as it was used for Toasty for the longest time, it's now available to all shopkeepers! Every shopkeeper will have their own dialogue, their own lore, their own story. If you're interested in the backstory and history of New Day, speak to the shopkeepers. In the future, I'd like to create a friendship bar with the shopkeepers that'll raise/lower depending on the options you pick in response to their conversations. That'd be neat!
Every in-game day, your islander will generate with 3 wants. Wants in New Day are things that your islander is requesting. Islanders can want to be punched, want to play Card Roulette, etc. Completing one of their wants will raise their opinion of you significantly and will raise their XP level. This allows islanders to feel like actual, living creatures rather than just your punching bags.
You can now buy the most expensive ordinance, Beware the Evil Islander, and allow your evil islanders to murder other islanders.
Jailing an islander will cause the islander to become unable to leave the apartment building and unable kill other islanders. It's the perfect feature for when you want to keep an islander confined to their living quarters.
You can now buy "Game Night" to allow your islanders to play minigames more often.
Islander's memories now have "positive/negative/neutral" tags attached to them. This will be important in a future update.
To not break the game, any previous memory made before this update will appear as a neutral memory type.
You can now also delete memories to prevent any unwanted bloat in your save file! And... well... if you don't want your islander to remember the bad moments they've had in life.
We've received a lot of complaints about in-game time not progressing while you're off doing other things, such as fishing or playing Card Roulette. While this is not ideal, it was how the game was hardcoded. However, with this update, that's completely changed. Now, no matter where you are, your island time will progress naturally, and so does your islander's problems. Maybe now you won't always be stuck on "Spring" and you'll be able to progress to other in-game seasons.
Fixed a bug that caused ghosts to have a bugged uniform if they were wearing an outfit when they turned into a ghost.
Fixed a typo in an adaptable islander's "chat" problem.
Fixed a typo in the introduction cutscene.
Fixed a bug that caused "No Islanders Added" to appear on an islander's social media friends list despite having friends on said list. (HOPEFULLY!)
Fixed a bug that allowed you to play Card Roulette with islanders who are currently raising a child, and once you won, they'd be deleted forever. Essentially locking their baby into a state of limbo. Bad player! How dare you treat your pregnant islanders like this!
Fixed a bug that caused the sky to stay lit if it rained before 7 PM.
Fixed some lighting issues on lower-end computers that used the game's lower graphical settings.
Fixed an issue where if you entered the swatch menu while your islander has leveled up and backed out of the swatch menu, you would lose the level up "free item" perk the islander once had.
[ WARNING : Your islanders may not be friends in this update. Due to internal issues, friendships have been reset in-game. This is mainly to due with the new confessions system that's being implemented for an upcoming update. ]