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Gnaw & Order
Builds
17494027
Build 17494027
build
Gnaw & Order
· public · first seen
25 Feb 2025, 03:48 UTC
PICS live
1
Branches
1
Depots changed
—
Download delta
03:48 UTC
Time · UTC
Patch notes · published by the developer
25 Feb 2025, 03:51 UTC
Smoothing the Game Out!
On Steam
Balancing
Nerf + rework to Mutant
Radiate passive chance to trigger from (20% → 5%)
Expose core radiation increase from (50% → 35%)
Power plant cooldown (3 → 5)
Raygun cooldown (3 → 5)
Power plant plus cooldown (4 → 7)
Swapped the passive out that increased skills damage for one that causes radiation when dodging to give more synergy with it’s previous classes
Swapped the clicker build with the fixer tree in the mechanic class to give him a more interesting early game
Greatly increased enemy scaling after wave 150 and again after wave 200
Removed the chance for weapons to have the passive that makes their damage scale with money (it was causing too many balance problems)
Balanced the Mad Scientist a bit:
Nerfed Roids on the mad scientist by increasing cooldown from (8 → 12) and reducing attack speed increase from (100% → 75%)
Buffed dragon killing potion by making it increase other skills cooldowns from (2→1) and fixed the description to make it more clear
New things
Added a setting to let combat continue when in cheesepad
Made it so the magnifying glass can be opened while in cheesepad
Added a max level of 100 for each of your party members (which shouldn’t affect gameplay, but we wanted to cover our basis for any overflow errors)
Added a visual for sell toggle on cursor
3 new achievements
Bugs
Fixed: the name of the equipment wasn’t showing up
Fixed: The mod menu didn't close when clicking to other buttons
Fixed: elite passive that heals working incorrectly
Fixed: the skills on the skill bar and engine still have the old mirage (bird) icon
Fixed: merging skill after first level added 2 levels
Fixed: sell value display on ‘all’ equipment type says 0
Fixed: Game not pausing when in settings (whoops)
Clarifying
Changed the use on cooldown skills to say ammo instead of cooldown
Added a description for frost in skills that have it
Changed the auto upgrade button to say auto level instead
Clarified passives that reduces activation time
Clarified skills that buff other skills if its base or total damage buff (it’s total damage)
Per-depot manifest changes
Depot changes
All depots
Depot
New manifest
Previous manifest
3390341
5615527680420381534
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Smoothing the Game Out! · Gnaw & Order build 17494027 · SteamPeaks