This is a small patch release to make the multicellular stage work again as there was a major bug that slipped into the previous release that completely prevented playing the multicellular stage.
Patch Notes
- Fixed multicellular cells after the first one immediately starting to die. This should make multicellular now playable again.
- Doubled decay of radiation when taking damage to reduce overall taken radiation damage once it starts
- Fixed units of compound types shown in the GUI for how many seconds the storage lasts
- Fixed extra horizontal separators being visible in the membrane tooltips
- Added safeguards against cell colony members with missing components, now those colonies are force disbanded to allow the game to continue
- Updated translations