Chapter 5 - Patch 5

Faeland · build 17443528 · published

On SteamNotes only · this build shipped before we watched the app

Version 0.5.05

New Features

    Quick Menu

    • Added a Quick Menu to quickly select between Weapons, Tools, and Consumables. By default, it can be opened by pressing Tab on the keyboard and the Right Stick Button on a gamepad. The binding can be changed via the Title Screen or Pause Menu Settings.
    • Pending: A tutorial or message to guide new players in using this feature.

Improvements and Fixes

    Fourth Boss Fight

    • Fixed a case where the boss would not correctly transition between phases.
    • Tweaked the hitbox in some animations
    • Added an outline to falling rocks, and adjusted their speed on lower levels to improve visibility and dodging.
    • Increased regeneration speed per phase, making the combat more dynamic and challenging.
    • Made the boss HP HUD indicator more responsive when healing and losing HP.

    Audio

    • The Fleecan can now be heard crying off-screen; also added small SFX when petting and hugging the Fleecan.
    • Properly tagged certain sound effects that were not being affected by volume settings.

    Level Design

    • Bleak Caves: Adjusted enemy positioning and the frequency of falling rock traps.
    • Traps: Fixed an issue where enemies would not die upon falling into spiked traps.
    • Minor tweaks across multiple areas, including adjustments to object and enemy positioning, collisions, and decorative elements.

    Credits

    • Updated the text information and adjusted the background music to cycle between different tracks.