Magitek VR - Version 0.11.02 - 12/02/2025

Magitek VR · build 17336351 · published

On SteamNotes only · this build shipped before we watched the app

Ability Changes

  • Ice lance now does damage based on distance from cast, the longer the distance it travels the more damage
  • Seeking on ice lance has been reduced
  • The following abilities have been changed in single player
  • Earth Boulder damage increased (x2)
  • Earth Wall damage increased (x3)
  • Earth Gauntlet damage increased (x1.5)
  • Ground Pound damage decreased (x0.8)
  • Air Blade damage increased (x2)
  • Air Gust damage increased (x2)
  • Air Shuriken damage decreased (x0.5)
  • Ice Shard damage increased (x1.5)
  • Water Ball damage increased (x2)
  • Ice Bomb damage increased (x1.5)
  • Water Whip damage increased significantly (x10)

General Changes

  • General optimizations across all parts of the game
  • Water abilities no longer have frame drops
  • Added a new end game cinematic for fixing the airship
  • The temple in story mode now has a crystal topper
  • Water abilities are now optimization and show create fast less frame drops
  • Improved water particle effects,
  • Increase tickets to 5 tickets per 15 mins played online and 10 tickets for winning a stadium game
  • Add new carl recordings to story mode
  • On PCVR added FOV controls for the ghost camera
  • Added sound effects for the player holster

Bug Fixes

  • Fixed a save bug where carl recordings played multiple times
  • Fixed items not saving in backpack
  • Fixed calibration settings not saving between single player and multiplayer
  • Fixed audio sliders not reloading correctly from save
  • Fixed lore page UI showing 24 when max is 23 pages
  • Fixed UI showing 21 fire shards when max is 20
  • Fixed earth hub cinematic not correctly playing
  • On PCVR element swapper can now better be selected by pressing the center of the track pad
  • Dying before a stadium game no longer breaks the round
  • Fixed gates not correctly spawning in stadium rounds
  • Fixed spiders not correctly path finding in story mode
  • Edible items no longer hurt the player
  • Fixed lore pages freezing in mid air when thrown
  • Music no longer plays when loading between scenes
  • Reduced the size of podiums in story mode to be easier to press
  • Fixed doors getting stuck in story mode
  • Fixed ice bomb dealing damage to the caster
  • Fixed earth gloves level 2 being able to push the caster
  • Fix quakes not destroying themselves correctly in multiplayer
  • Fixed calibration button in popup menu being hard to press
  • Fixed a few sounds not being effected by the audio sliders
  • Fixed being able to grab a destroyed spell in multiplayer
  • Fixed pet rock not being able to be stored in backpack