Patch 0 9 38 : Fixes in preparation to full release.

Forestygian · build 17268130 · published

On SteamNotes only · this build shipped before we watched the app

Improvements

  • Optimization pass with Serhious (from the Discord channel) helping. Frame rate should go up a bit.
  • When card is played, it now plays a sound depending on card type (liquids play one sound, foods - another, etc).
  • The hot air effect at the logo is now less noisy.
  • Better images for Apricot, Blueberry, and Plum cycles.
  • Better images for Comprehension, Grandeur, Hope, Prediction and Realism statuses.
  • Larger effect behind Victory and Defeat texts in battle.
  • A pass on music to make it loop smoother.
  • Updated tutorial images to match the recent improvements.

Bugfixes

  • Fixed an issue resulting in ambience sound not working.
  • Fixed a bug with card in hand jumping up and down, when mana icon was unhovered just out of card frame edge below it.
  • Fixed a bug with many material effects getting smaller at higher resolutions.
  • Buttons in battle are now disabled when no alive enemies left.
    • This is to prevent pressing them while the battle ends, which resulted in strange looking screen transitions.