Patch Notes for Patch 0.3.1 (February 6th)

Dark Umbra · build 17261911 · published

On SteamNotes only · this build shipped before we watched the app

Hope you're all enjoying the game! We've got our first patch notes here for Patch 0.3.1 with a slew of fixes and improvements. Let us know if you run into any issues. More updates to come in the future!

Fixed

  • The Achievement "A Small Step to Peace" now displays correct quantity required
  • Added walls on the Castle level to prevent players from getting stuck out of bounds
  • The following achievements now track correctly:
    • Blessings From the Past
    • In Seek of Aid
    • Spirit Feast
    • Relic Enthusiast

  • Successful Runs now track correctly
  • Fixed an issue where the background in the Sewer level could be misaligned in certain situations
  • Game no longer receives input when out of focus
  • Dualsense Edge controllers should now work properly
  • Fixed an issue where the player would be locked in place if they were hit on the frame they started a combo attack
  • Fixed an issue where players couldn't use keyboard or controller input for certain Yes/No inputs
  • Fixed an issue where failing a run would incorrectly add to the player's Total Revive stat
  • Fixed an issue where certain charms couldn't be equipped simultaneously
  • Equipped charm indicator now properly appears on the charm screen
  • Enemy status icons now display for all players
  • Fixed an issue causing the effect of the King's Gambit relic to remain permanently between runs
  • Gold dropped during online play now correctly scales
  • The Gold Gain upgrade now works properly
  • Fixed an issue where multiple players could activate the same shrine simultaneously
  • Fixed certain achievements not tracking when playing in an online game
  • Stun icon no longer incorrectly displays on bosses
  • Item Shrines now properly scale with stage count
  • Castle elevator now properly de-spawns in online games

Changes

  • Ranger arrow now travels further off screen before de-spawning
  • Enemy fireballs now disappear after hitting the player
  • Added a lever to the final elevator
Patch Notes for Patch 0.3.1 (February 6th) · Dark Umbra build 17261911 · SteamPeaks