On SteamNotes only · this build shipped before we watched the app
Changelog
Gameplay
Pause Menu: When opening the pause menu, the game now fully pauses—the game and time of day no longer progresses.
Fixed an issue causing monsters to spawn with ice or nails in the wrong positions; this should also resolve problems with older saves—please let us know if you run into any issues.
Disabled collisions between customers that were causing them to get stuck in front of the store.
Added extra security checks on physics objects to reduce the chance of them getting stuck in walls or flying high in the air.
Implemented a ground test when placing furniture to ensure beds and other items cannot be stacked.
Reworked the mouse sensitivity slider to make adjustments easier, especially at lower sensitivity settings.
Visual & UI
Separated volume controls into two independent sliders—one for music and one for sound effects.
Adjusted the “Press Enter to finish the day” text to avoid overlapping HUD elements.
Resolved various visual issues with LOD objects.
Fixed localization issues.
Other
Added 100 new random pet-themed names.
Fixed an issue where the aerosol noise from a healing spray continued until the can was dropped or trashed.
Reworked monster behavior to prevent them from accumulating near the stairs.
Monster Care Simulator Playtest Update 0.1.9 · Monster Care Simulator Playtest build 17002916 · SteamPeaks