Monster Care Simulator Playtest Update 0.1.9

Monster Care Simulator Playtest · build 17002916 · published

On SteamNotes only · this build shipped before we watched the app

Changelog

  • Gameplay
    • Pause Menu: When opening the pause menu, the game now fully pauses—the game and time of day no longer progresses.
    • Fixed an issue causing monsters to spawn with ice or nails in the wrong positions; this should also resolve problems with older saves—please let us know if you run into any issues.
    • Disabled collisions between customers that were causing them to get stuck in front of the store.
    • Added extra security checks on physics objects to reduce the chance of them getting stuck in walls or flying high in the air.
    • Implemented a ground test when placing furniture to ensure beds and other items cannot be stacked.
    • Reworked the mouse sensitivity slider to make adjustments easier, especially at lower sensitivity settings.

  • Visual & UI

    • Separated volume controls into two independent sliders—one for music and one for sound effects.
    • Adjusted the “Press Enter to finish the day” text to avoid overlapping HUD elements.
    • Resolved various visual issues with LOD objects.
    • Fixed localization issues.

  • Other

    • Added 100 new random pet-themed names.
    • Fixed an issue where the aerosol noise from a healing spray continued until the can was dropped or trashed.
    • Reworked monster behavior to prevent them from accumulating near the stairs.

Monster Care Simulator Playtest Update 0.1.9 · Monster Care Simulator Playtest build 17002916 · SteamPeaks