Samuda Interval Playtest · build 16764093 · published
- Added History screen to Quick menu
- Added Test settings tab to Settings
- Added a toggle for showing the name of the current label at the top center of the screen (for testers to know exactly what label they’re currently in)
- Added 1a. Jae-kim festival invite and 2b. An festival invite to Scene selection
- Fixed Tooltip screen in Settings by adding it to Player menu
- Added Day change screen to all scripted days
- Added a notification in the top left corner of the screen when the players gains any bond/relationship points with a character
- Added 1a. Jae-kim festival invite and 2b. An festival invite to 1/1
- Added Shrine entrance to 1a. Jae-kim festival invite,
- Added Front desk to 2. Moving in
- Fixed Protag choice to return to the beginning of the label when selecting “no”
- Added Shrine entrance
- Added Front desk
- Added Spring festival to 1b. Konstanze festival invite
- Added Festival artist - Spring apron to 1b. Konstanze festival invite
- Added Sae-il - Spring to 1a. Jae-kim festival invite
- Added Booth manager - Spring festival to 1c. Somchai festival invite
- Added Somchai - Spring festival to 1c. Somchai festival invite
- Added Emil - Spring festival] to 2c. Emil festival invite
- Added Damian - Spring festival to 2a. Damian intro
- Added Sae-il - Spring festival to 1. Morning festival choice, 1c. Somchai festival invite, 1a. Jae-kim festival invite, and 1b. Konstanze festival invite
- Added Haewon - Spring festival to 1. Morning festival choice, 1c. Somchai festival invite, 1a. Jae-kim festival invite, and 1b. Konstanze festival invite
- Added Haunted house to 1c. Somchai festival invite
- Changed Scene selection pages 1/1, 1/3, 12/26
- Fixed an error with the System settings screen where audio was muted, and the checkbox didn’t properly display the status
- Fixed Somchai’s portrait height, it was too tall
- Added version display to Main menu