Patch 0 9 32 : Various Visual Improvements

Forestygian · build 16680242 · published

On SteamNotes only · this build shipped before we watched the app

Improvements

  • Screen shake is added on ability cast and on enemy attack.
    • Can be turned off in settings.

  • User interface elements that show a hint, now have a weak spotlight on mouseover.

    • Those that are also clickable, now play mouseover sound (same as on buttons).

  • Animation improvements:

    • Improved enemies' attack animation.
    • Improved hero's and enemies' animation when hit is taken.
    • Improved hero's on-defeat animation.

  • Reduced size of most texts by 10% (they didn't need to be that large, really).
  • Run Progress is shown at run start, explaining that there're 6 battles to prevail in.
  • Run Progress below map now shows 6 nodes, to be more clear.
  • Renamed Bonesaurs to Fossils for smoother localization.
  • Renamed Clunkers to Automatons for smoother localization.

Bugfixes

  • Clicking on the edge of a button (or other clickable element), it was possible to not trigger a click.
    • To fix that, buttons and other clickable elements now play animation on left mouse button release.

  • Ancient Lamia's ability now triggers even there is no one to heal (because she also increases attack).
  • Various localization bugfixes.

Patch 0 9 32 : Various Visual Improvements · Forestygian build 16680242 · SteamPeaks