On SteamNotes only · this build shipped before we watched the app
Chapter 5: Aesthetic improvements to Press Every Key. Replace Over-Destination with Baggage Carousel (moved later). Move The Crate Pit sooner. Add another idea to Crate Expectations (moved later) and give it a new (Insight).
Chapter -1: Add an Insight to Carrying It (Loop 2) and move it to the correct position.
The Cutting Room Floor: Add Cliffs? and its (Insight).
Formless Exploration: Typo-fix Window of Opportunity. Add Extremely Small Crate Puzzle.