Micro Wars November Update

Micro Wars · build 16514540 · published

On SteamNotes only · this build shipped before we watched the app

Features:

  • New 4p map: Grafbour Garden
  • Army loadouts can now be randomized
  • Full integration / cross play / progression tracking with the demo version of Micro Wars (actual demo coming soon!)

Bug Fixes:

  • AI will now not get 'stuck' if there isn't a resource patch within 3 range of their starting HQ, or if the closest/second closest patches don't have 2 empty adjacent hexes for refineries.
  • Armadillo tanks will no longer occasionally spawn the stinger troopers in your base on death
  • Fix for crashes when joining or accepting an invite to a party while the game is loading
  • Fix for bug where too long army loadout names would reset all loadouts
  • Fix for occasional (and yet, for particular PC setups, 100% reproducible) crashes when launching the game for the very first time on a PC

Balance:

  • Carter turret health increased 10%, damage decreased 5%