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GHUNTER
Patches
Build 16391857
Update notes for Patch 1.1 November 13th 2024
GHUNTER
· build 16391857 · published
13 Nov 2024, 12:24 UTC
On Steam
Notes only · this build shipped before we watched the app
The crash related to Wine or Jam has been fixed.
Now, the inventory indicates the number of extra dishes you have.
The boil resource has been moved slightly next to the boil totem.
The cheese has been moved next to the third-to-last statue.
A jam resource in the combat area has been moved from behind a rock to make it a bit more visible.
Loading screen text has been added.
A collider has been added to prevent climbing onto one of the rocks in the hallway after the first combat area past the boil totem.
When you open the totems, the game saves, and an interface appears.
Discovered dish animation: now, when you have a full inventory of extra dishes and the dish is extra.
Statue dish text is no longer dark, and the dish image is better positioned.
The potion icon for Gavern in the HUD is aligned with the hearts; it’s closer to the red hearts if you don't have a shield (gold hearts).
Corrections to various improvement animations.
Changes to the animation for a newly discovered dish.
Each time you make a dish, you are notified of its type—real, resident, extra, or statue.
In QTE, the HUD commands no longer disappear.
A jam resource was moved from the starting area.
The ammunition box in the tutorial was moved.
The square button no longer appears when you only have cheese.