Alpha Release 0.8.3f1

War Trigger Playtest · build 16072572 · published

On SteamNotes only · this build shipped before we watched the app

- Added Elimination game mode
- Added an alternate Sand Storm Territories option
- Added spectating of teammates between spawning
- Added new guns: Shotgun, L1A1, M16LMG, M21
- Added headshots & vehicles to activity feed
- Added team color to activity feed
- Added Vehicle kills & reward/banner
- Improved death sequence for infantry & vehicles
- Improved Item HUD
- Improved: increased mobility of UZI
- Improved: smoother network movement
- Improved network movement when player changes direction rapidly
- Improved: reduced teleporting when players jump
- Improved: highlight view direction in mini map
- Improved targets in Base Camp to take multiple hits
- Improved text for progress bars
- Improved network security with TLS
- Changed: removed red damage zone for armored vehicles
- Changed: reduced jump height by 22% & reduced "hang time"
- Changed: increased first person animation movement
- Changed: updated keyboard controls guide to reflect recent changes
- Fixed issues with toggle leaning & sprinting
- Fixed phantom fall damage
- Fixed: can't capture control point when game started while inside
- Fixed Secondaries only game option not working
- Fixed: character repeatedly playing the death animation
- Fixed: character body ejects for vehicles where character is not visible
- Fixed an issue with hit reg on player's head when they're looking down
- Fixed: triggering your own mines in FFA
- Fixed ammo count not synced after firing
- Fixed: melee animation does not play in first person when attacking rapidly
- Fixed an issue with reload animation not playing in the arm
- Fixed: spawn UI remains open after spawning and losing connection
- Fixed incorrect Mini Map width
- Fixed localization for count down

Alpha Release 0.8.3f1 · War Trigger Playtest build 16072572 · SteamPeaks