THE PEDESTRIANS UPDATE!

major update

Intoxicated Driver · build 16037467 · published

On SteamNotes only · this build shipped before we watched the app

NEW: Pedestrians gamemode

Hit your targeted pedestrian to gain points! The more intoxicated you are the more points you will get!

New features

  • Added a pedestrian gamemode, the amount of pedestrians is customizable in the gamemode settings
  • Added a statistic in the career tab for pedestrians hit
  • Added a special item that will unlock all buyable items

Improvements

  • Cops can now pick up powerups
  • Added invisible barriers on “Vertigo” so you do not fall at certain parts in the racing gamemode
  • Joining or rejoining a game of “Cops & Drunks” that is in progress will make you a cop instead of a drunk
  • Players will join the team with the lowest amount team members in “Capture the Flag”
  • Some jump pads will no longer spawn in the racing gamemode
  • The driving sounds should now sound better
  • The chat should be more visible
  • Trees are now lower quality to improve performance
  • The “Fire wrap” displays better on shorter vehicles and with lighter colors equipped
  • There is now less alcohol on “Vertigo”
  • There are now icons for “random gamemode” and “random map” options
  • Improved the “Loop the loop” models to remove shadow artifacts
  • Fixed the “Space bundle” showing in the store more than it should
  • Made it so there can’t be the same bundle two times in a row
  • Moved a “Loop the loop” down on “Snowy Forest” to not block the car approaching it from certain angles

Bug fixes

  • Fixed alcohol and powerups floating in the sky when there is no bridge on “Floating Islands”
  • Made it so the input buttons are always capitalized in game
  • Fixed random gamemode loading gamemodes that are either made for developers or not randomized
  • Made it so the statistic of how many games you have played only counts up when you have completed a game
  • Made it so you can’t have the same achievement twice or more times at the same time
  • Fixed the score of cops being a very large negative number
  • Fixed challenges that require you to win in specific gamemodes being completed by winning any gamemode
  • Made it so water on Dunes does not flicker anymore
  • Made the win tracker count up for every gamemode
  • Deformation should be less buggy
  • Fixed an outline appearing in the background of the customization UI
  • Fixed a clipping material in the dark alley on Vertigo
  • Fixed some wires not having collision on Vertigo
  • Fixed distance traveled being an insanely high number
  • Fixed some bundles not being obtainable
  • Fixed a bug where you leave with the hot potato attached, your bomb gets passed without adding time